Competitive arena combat
Veche
Thirteen heroes out of Slavic myth, dropped into a closed arena with no minions, no lanes and nowhere to hide. Two teams, one fight, whoever is left standing.
The fight
No farming phase, no comeback mechanics, no thirty-minute build-up. A match is decided by positioning, cooldown discipline and whether your partner is looking at the same target you are.
Ranked 2v2
Queue with a partner you picked. Two against two, one round, full rating on the line. Your rating in this mode is entirely your own, because nobody was assigned to you.
Solo queue
Four players queue alone and play three rounds of 2v2, with the teams reshuffled between each one. You partner with everyone and fight everyone, so the rating measures you rather than your teammate.
Dedicated servers
Matches run on dedicated servers in several cities, and the queue routes you by measured ping rather than by a region you had to pick from a list. Drop out and you can reconnect straight back into the fight.
Thirteen heroes
Domovoi and rusalka territory, not another set of fantasy archetypes. Each hero has its own kit of up to ten abilities plus Volnica, an off-cooldown escape that no stun, silence or root can stop.
ArzhavenMelee
Baba YagaRanged
DrekavacMelee
KoscheiMelee
KukerMelee
LamjaMelee
LeshyMelee
LichoMelee
MoranaRanged
SelyankaMelee
StrigaMelee
VilaRanged
ViyMelee
Built to be played, not watched
Voice built in
Push-to-talk with your team, no second program running in the background. Mute anyone you would rather not hear.
Rating you can read
Both modes are ranked separately, and the leaderboard sorts on the same number the game shows you. There is no hidden second score.
Replays
Every ranked match is recorded server-side, so a fight you lost is a fight you can go back and watch.
